![]() If you have a party or other players are farming FATEs, take advantage of it. ![]() If you participate in it, you are rewarded with money and experience according to your contribution, ranging from bronze, silver, and gold. Looking at the map, you find some timed events in a circular blue zone. You can tackle these scenarios alone or with a group of passerby players or friends. They are often battles, but some are escort missions or supply destruction. These are special FATE only doable with a party.įATEs are dynamic scenarios on the map with a clear objective. FATEs If you join a FATE area and the music suddenly changes to a symphony orchestra of armageddon, run. Still, every hunt is worth it because you get an even bigger experience bonus and unlock the next rank with each completed one. Eventually, the Hunting Log will expand across the entire continent. At first, all enemies will be close to the city-state of your class, so it is easy to hunt them down and net the experience while traveling. Hunting Logs are some region-specific enemies that, when hunted - brutally and discriminatingly killed by a bloodlust player - give bonus experience. You unlock Hunting Log as soon as you complete your level 1 class quest. Apart from giving experience, they unlock new features such as dungeons, levequests, guildhests, and other things like pets or emotes. You must, however, look for Sidequests that are blue and have a little plus sign in their icon. I picked another class and leveled it up solely by doing the left-out Sidequests. If you're like me and feel a shiver run down your spine every time you open the map and see countless exclamation marks popping out, follow my example. You hit an invisible progression wall where your time and efforts don't pay off anymore, so you should keep progressing your MSQ until your growth is normalized. The same happens if you hit 60 in Heavensward or 70 in Stormblood. If you get to level 50 while still adventuring in A Realm Reborn, experience prizes from MSQ and Sidequests are significantly reduced. Nowadays, you should avoid doing Sidequests - unless you don't meet MSQ required level - alongside main scenario quests because there's a catch in FFXIV. At 30, you get a brand new Job and unlocks more actions in your arsenal of onslaughts. They pop up every 5 levels and early on give you new gear and skills. Among those, you should definitely do your Class Quests every time you're able to. Sidequests are one of the ways to gain an extra experience boost. It is imperative that you get stronger, unlock new actions, and get the armor that best symbolizes your job. Sidequests only to Unlock Content Always do your Class Quests. But I highly recommend sticking to one Job until you at least finish A Realm Reborn main quest, "The Ultimate Weapon," because you will unlock flight, and believe me when I say it will save you long hours of stranded running and calf's cramps. If by any chance you are underleveled when picking the next MSQ or want to choose another Job, you can follow one of the topics below and when you get to the required level, get back to the MSQ. They give you great exp, unlock new features like dungeons, Chocobo riding, tell tales of Eorzea and how you will become its mightiest champion, and most importantly, it lets you progress further into the game. Not only will you behold one of Final Fantasy's most impressive storylines, but MSQs also has it all. ![]()
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